BLOG 4: Alison S. M. Kobayashi // SAY SOMETHING BUNNY
The
use of the wire recorder, a now obsolete form of audio technology that used steel
wire for magnetic recordings gave the performance an authentic touch. By using
this method, everything felt closer to the reality of what occurred in the past.
Say Something Bunny! plays with what true
memory is, preserving narrative details from source material and fictionalizing
the rest.
Created
by Alison S. M. Kobayashi, Say Something Bunny! is
an archaeological dig into the lives of a family from Woodmere, New York. The
performance focuses on listening to this audio recording together, assisted by
a transcription of the audio recording. Throughout, listeners can take pauses
where insights, footnotes, interpretations, characterizations, discoveries, and
revelations are shared with the audience. We follow the transcript, but we also
become the people that we're listening to. It’s fiction and non-fiction.
It’s using archives but also an active imagination by interpreting deeper
meanings.
In
creative contexts, in particular performances like this one, the audience is
claiming its own important part. The audience can think with the makers about
which topics will be staged, and is talked to as dialogue partner. This presentation
is an example of how performance can create an arena for discussing important
societal topics. Because while participating in performances, the spectators
are encouraged to create their own individual stories, based on their previous
experiences, their unique positions in the world. Kobayashi does not intend to
force her perspective on the audience, rather she provides spectators with
possible perspectives. Ideas are given to the viewers, who can use these for
creating their own opinion on the topics presented on stage, but also in their
lives outside the framed performance.

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